Aquehonga: Area- Scout Craft

The real Scouting skills that make each boy proud to be an outdoorsman are offered in one of the finest Scoutcraft Areas in any Scout Camp. The art of rope work, camping, cooking, hiking and survival can be one of the most memorable experiences at Aquehonga. The area provides a complete environment to gain these desired skills for the new Scout as well as the experienced Scout.

 

Merit Badges

  • Camping: Camping is Scout Skills' fundamental merit badge. Scouts are instructed in the art of outdoor living through camp-cooking, backpacking, Leave No Trace principles, and more. All Scouts taking the badge attend the overnighter at the abandoned lean-to site Frontier Village, where they'll set up tents, gather 'round the campfire, and cook their own breakfast. *EAGLE REQUIRED* *PRE-REQUISITE #9a and 9b REQUIRED*
  • First Aid: Scouts taking First Aid merit badge will learn all facets of health, safety, and first response medical treatment. CPR instruction and Hurry Case Scenarios in conjunction with Stretcher Races and Bandage Relays make the perfect combination of lifesaving information and fun for everyone. *EAGLE REQUIRED* *PRE-REQUISITE #1 REQUIRED*
  • PioneeringKnots, lashing, splices, and all manners of backwoods engineering, Pioneering merit badge gives scouts the opportunity and knowledge to design and create bridges, towers, camp gadgets and all manner of scouting projects.
  • Orienteering: Study and master the dying art of rough country navigation with Orienteering merit badge. Scouts are instructed on the proper usage of map and compass, GPS, and compass-less direction. And, when you're ready, take a stab at one of Aquehongas challenging Orienteering courses.
  • Wilderness SurvivalWilderness Survival merit badge informs scouts about edible plants, survival shelters, primitive water purification, and how to endure the whole spectrum worst case scenarios. All Scouts taking the badge attend the overnighter at the abandoned lean-to site Frontier Village, where they'll be let loose in forest with nothing but their survival kits and the clothes on their backs.

 

 
  Western Style Outpost
 

Features cooking with Western Style Fruit Cobblers, Pineapple Upside Down Cake, “Zeppoli” and other Dutch Oven cooking delicacies. The program includes a Dutch Oven cooking lesson, and an Old West Campfire theme with songs, stunts, and skits. Scoutmasters and Senior Patrol Leaders can sign-up with the Scoutcraft Director during the Sunday Evening Merit Badge and Program Sign-Up.

   
  Robinson Crusoe Outpost
 

Troops construct survival shelters, ground beds, and a fireplace and spend the night at this remote survival site. Dinner consists of Shish-kabobs, Biscuits, and other dishes, all cooked without utensils. It also consists of a campfire program. Scoutmasters and Senior Patrol Leaders can sign-up for outposts with the Scoutcraft Director during the Sunday Evening Merit Badge and Program Sign-Up.

   
  Pioneering Projects
 

Every Scout has the urge to build something with his own hands, see a design take form before his eyes, and see a finished product that is, in effect, a monument to his own ability. The Scoutcraft Director can supply your unit with several ideas on projects. Allow at least two activity periods and pick a project keeping in mind your manpower limitations. Before attempting a project, a class in knots and lashings may prove useful.

   
  Orienteering Courses
 

Refine your map and compass skills on our new Orienteering course. Thanks to the generosity of Troops 17 and 79, Queens we have a new, professional 1.5 mile orienteering course. This course will meet the first class orienteering requirement and is open to all scouts, troops and patrols. For more information see the Scoutcraft Director

   
  Red Dot Trail & Hiking Opportunities
 

This well-marked trail encircles the entire Ten Mile River reservation. If your unit needs help in planning a hike, be it for an afternoon or overnight, the Scoutcraft Staff offers guidance on hike routes, lean-to sites, water sources and points of interest.

   
  Skills Instruction
 

The requirements for Tenderfoot, Second Class and First Class ranks may be worked on simultaneously; however, these ranks must be earned in sequence. At 3:00 and 4:00 p.m., the Scoutcraft Staff will provide instruction to Scouts who are interested in working on the requirements for Tenderfoot, Second Class and First Class. For more detailed information and the schedule of specific skills being taught each day, see the Project LEAF schedule in the leadership guide.